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7A29: Sprite: Type 14 Frame 01
A sprite for objects of type 14: it is used when the bottom four bits of offset 13 are 01 (see FetchFrameSprite).
SpriteType14_Frame01 7A29 DEFB $03 Width = 03 bytes.
7A2A DEFB $11 Height = 11 pixels.
7A2B DEFB $00,$00,$00 type-14-frame-01
7A2E DEFB $00,$00,$00
7A31 DEFB $01,$EF,$80
7A34 DEFB $0F,$9F,$F0
7A37 DEFB $7C,$3F,$FE
7A3A DEFB $00,$00,$00
7A3D DEFB $F0,$7F,$FF
7A40 DEFB $3E,$3F,$FC
7A43 DEFB $07,$9F,$E0
7A46 DEFB $00,$E7,$00
7A49 DEFB $00,$18,$00
7A4C DEFB $00,$18,$00
7A4F DEFB $00,$18,$00
7A52 DEFB $00,$3C,$00
7A55 DEFB $00,$66,$00
7A58 DEFB $00,$C3,$00
7A5B DEFB $01,$81,$80
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