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7A93: Sprite: Type 15 Frame 00
A sprite for objects of type 15: it is used when the bottom four bits of offset 13 are 00 (see FetchFrameSprite).
SpriteType15_Frame00 7A93 DEFB $02 Width = 02 bytes.
7A94 DEFB $0E Height = 0E pixels.
7A95 DEFB $08,$02 type-15-frame-00
7A97 DEFB $0C,$44
7A99 DEFB $06,$54
7A9B DEFB $07,$14
7A9D DEFB $03,$B0
7A9F DEFB $7F,$BC
7AA1 DEFB $1F,$F8
7AA3 DEFB $06,$B0
7AA5 DEFB $02,$20
7AA7 DEFB $0F,$78
7AA9 DEFB $1F,$F8
7AAB DEFB $1D,$BA
7AAD DEFB $31,$9A
7AAF DEFB $21,$08
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