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7B51: Sprite: Type 16 Frame 0C
A sprite for objects of type 16: it is used when the bottom four bits of offset 13 are 0C (see FetchFrameSprite).
SpriteType16_Frame0C 7B51 DEFB $03 Width = 03 bytes.
7B52 DEFB $19 Height = 19 pixels.
7B53 DEFB $00,$00,$00 type-16-frame-0c
7B56 DEFB $0F,$00,$00
7B59 DEFB $10,$80,$30
7B5C DEFB $10,$80,$48
7B5F DEFB $10,$98,$48
7B62 DEFB $0F,$24,$30
7B65 DEFB $00,$24,$00
7B68 DEFB $41,$18,$00
7B6B DEFB $00,$00,$30
7B6E DEFB $0C,$02,$30
7B71 DEFB $0C,$00,$00
7B74 DEFB $00,$10,$04
7B77 DEFB $00,$00,$00
7B7A DEFB $78,$FF,$FE
7B7D DEFB $78,$FF,$FE
7B80 DEFB $78,$FF,$FE
7B83 DEFB $38,$0C,$0C
7B86 DEFB $3C,$0C,$0C
7B89 DEFB $1C,$7F,$F8
7B8C DEFB $0E,$7F,$F0
7B8F DEFB $06,$3F,$E0
7B92 DEFB $03,$3F,$C0
7B95 DEFB $01,$DF,$80
7B98 DEFB $00,$6E,$00
7B9B DEFB $00,$18,$00
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