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7BEB: Sprite: Type 16 Frame 0E
A sprite for objects of type 16: it is used when the bottom four bits of offset 13 are 0E (see FetchFrameSprite).
SpriteType16_Frame0E 7BEB DEFB $03 Width = 03 bytes.
7BEC DEFB $19 Height = 19 pixels.
7BED DEFB $04,$00,$78 type-16-frame-0e
7BF0 DEFB $00,$00,$84
7BF3 DEFB $11,$00,$84
7BF6 DEFB $00,$3C,$84
7BF9 DEFB $04,$42,$78
7BFC DEFB $00,$42,$00
7BFF DEFB $0C,$42,$30
7C02 DEFB $12,$3C,$48
7C05 DEFB $12,$00,$48
7C08 DEFB $0C,$00,$30
7C0B DEFB $00,$00,$00
7C0E DEFB $00,$00,$00
7C11 DEFB $00,$00,$00
7C14 DEFB $78,$FF,$FE
7C17 DEFB $78,$FF,$FE
7C1A DEFB $78,$FF,$FE
7C1D DEFB $38,$0C,$0C
7C20 DEFB $3C,$0C,$0C
7C23 DEFB $1C,$7F,$F8
7C26 DEFB $0E,$7F,$F0
7C29 DEFB $06,$3F,$E0
7C2C DEFB $03,$3F,$C0
7C2F DEFB $01,$DF,$80
7C32 DEFB $00,$6E,$00
7C35 DEFB $00,$18,$00
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