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7DD0: Sprite: Crystal 7
A sprite for objects of type 1D: it is used when the bottom four bits of offset 13 are 07 (see FetchFrameSprite).
It is drawn as a faceted crystal.
SpriteType1D_Frame07 7DD0 DEFB $03 Width = 03 bytes.
7DD1 DEFB $17 Height = 17 pixels.
7DD2 DEFB $00,$00,$12 type-1d-frame-07
7DD5 DEFB $00,$02,$7D
7DD8 DEFB $00,$01,$BA
7DDB DEFB $00,$00,$FC
7DDE DEFB $00,$05,$5F
7DE1 DEFB $00,$01,$AB
7DE4 DEFB $00,$13,$56
7DE7 DEFB $00,$02,$F6
7DEA DEFB $00,$0D,$68
7DED DEFB $00,$02,$B2
7DF0 DEFB $00,$14,$A8
7DF3 DEFB $00,$0E,$40
7DF6 DEFB $00,$53,$00
7DF9 DEFB $00,$0C,$20
7DFC DEFB $00,$A9,$00
7DFF DEFB $00,$04,$00
7E02 DEFB $02,$50,$00
7E05 DEFB $00,$00,$00
7E08 DEFB $01,$40,$00
7E0B DEFB $00,$00,$00
7E0E DEFB $04,$00,$00
7E11 DEFB $00,$00,$00
7E14 DEFB $20,$00,$00
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