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7E6A: Sprite: Type 0D Frame 07
A sprite for objects of type 0D: it is used when the bottom four bits of offset 13 are 07 (see FetchFrameSprite).
SpriteType0D_Frame07 7E6A DEFB $03 Width = 03 bytes.
7E6B DEFB $0D Height = 0D pixels.
7E6C DEFB $00,$0C,$00 type-0d-frame-07
7E6F DEFB $00,$6C,$00
7E72 DEFB $00,$6D,$B8
7E75 DEFB $23,$6F,$7C
7E78 DEFB $33,$6C,$FE
7E7B DEFB $3B,$6D,$FF
7E7E DEFB $F7,$FD,$3F
7E81 DEFB $28,$6D,$3F
7E84 DEFB $10,$0C,$9E
7E87 DEFB $23,$03,$4C
7E8A DEFB $00,$61,$B8
7E8D DEFB $00,$6C,$00
7E90 DEFB $00,$0C,$00
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