Prev: 7F2D Up: Map Next: 7F69
7F49: Sprite: Type 15 Frame 06
A sprite for objects of type 15: it is used when the bottom four bits of offset 13 are 06 (see FetchFrameSprite).
SpriteType15_Frame06 7F49 DEFB $03 Width = 03 bytes.
7F4A DEFB $0A Height = 0A pixels.
7F4B DEFB $02,$83,$40 type-15-frame-06
7F4E DEFB $06,$E7,$60
7F51 DEFB $0F,$66,$F0
7F54 DEFB $1F,$00,$F8
7F57 DEFB $7F,$FF,$FE
7F5A DEFB $00,$00,$00
7F5D DEFB $E0,$FF,$FF
7F60 DEFB $78,$7F,$FE
7F63 DEFB $0F,$3F,$F0
7F66 DEFB $00,$DF,$00
Prev: 7F2D Up: Map Next: 7F69