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7F2D: Sprite: Type 15 Frame 0B
A sprite for objects of type 15: it is used when the bottom four bits of offset 13 are 0B (see FetchFrameSprite).
SpriteType15_Frame0B 7F2D DEFB $02 Width = 02 bytes.
7F2E DEFB $0D Height = 0D pixels.
7F2F DEFB $00,$00 type-15-frame-0b
7F31 DEFB $00,$00
7F33 DEFB $1E,$F8
7F35 DEFB $3C,$FC
7F37 DEFB $70,$02
7F39 DEFB $C1,$FF
7F3B DEFB $00,$00
7F3D DEFB $B3,$CD
7F3F DEFB $B3,$CD
7F41 DEFB $C3,$FF
7F43 DEFB $33,$FC
7F45 DEFB $0C,$F0
7F47 DEFB $01,$80
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