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8073: Sprite: Type 0D Frame 08
A sprite for objects of type 0D: it is used when the bottom four bits of offset 13 are 08 (see FetchFrameSprite).
SpriteType0D_Frame08 8073 DEFB $03 Width = 03 bytes.
8074 DEFB $1B Height = 1B pixels.
8075 DEFB $80,$1C,$00 type-0d-frame-08
8078 DEFB $40,$DF,$00
807B DEFB $A3,$DD,$00
807E DEFB $4F,$DB,$0C
8081 DEFB $BF,$D6,$14
8084 DEFB $7F,$2E,$38
8087 DEFB $9C,$F2,$70
808A DEFB $43,$FC,$E0
808D DEFB $A0,$61,$C0
8090 DEFB $5F,$9C,$00
8093 DEFB $92,$5F,$80
8096 DEFB $7D,$E3,$F0
8099 DEFB $B2,$14,$68
809C DEFB $4A,$F7,$00
809F DEFB $BB,$6F,$C0
80A2 DEFB $57,$A7,$F0
80A5 DEFB $AF,$9B,$FC
80A8 DEFB $50,$3C,$F8
80AB DEFB $AB,$E6,$34
80AE DEFB $53,$D9,$0C
80B1 DEFB $AB,$DE,$00
80B4 DEFB $41,$AF,$80
80B7 DEFB $9D,$B7,$80
80BA DEFB $5D,$77,$00
80BD DEFB $9C,$7B,$00
80C0 DEFB $14,$3A,$00
80C3 DEFB $88,$0E,$00
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