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8303: Sprite: Type 0D Frame 0B
A sprite for objects of type 0D: it is used when the bottom four bits of offset 13 are 0B (see FetchFrameSprite).
SpriteType0D_Frame0B 8303 DEFB $03 Width = 03 bytes.
8304 DEFB $16 Height = 16 pixels.
8305 DEFB $78,$00,$00 type-0d-frame-0b
8308 DEFB $67,$00,$00
830B DEFB $5B,$C0,$00
830E DEFB $5F,$E0,$00
8311 DEFB $3D,$F4,$00
8314 DEFB $38,$7B,$00
8317 DEFB $3D,$95,$86
831A DEFB $1B,$EA,$C6
831D DEFB $0B,$F5,$40
8320 DEFB $07,$9A,$A0
8323 DEFB $07,$0D,$40
8326 DEFB $07,$9E,$A0
8329 DEFB $07,$FF,$50
832C DEFB $03,$FD,$A0
832F DEFB $03,$67,$90
8332 DEFB $01,$E7,$A8
8335 DEFB $00,$FF,$14
8338 DEFB $00,$3C,$A0
833B DEFB $00,$03,$5A
833E DEFB $00,$01,$DA
8341 DEFB $00,$00,$E6
8344 DEFB $00,$00,$1E
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