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C6C2: Side Flame Object
The object that is used to draw the flame at the side of the ship, followed by a copy that is kept for the other player. The byte at C6D0 is set by CheckTerrainCollision when the ship has landed.
SideFlameObject C6C2 DEFB $00,$00,$00,$00,$00,$00,$00
SideFlameObject_Second C6C9 DEFB $00,$00,$00,$00,$00,$00,$00
C6D0 DEFB $00
C6D1 DEFB $00
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