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Game status buffer |
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The player's ship. The first 18 bytes have the layout of an enemy slot, as described at EnemySlots, and then there are some extra fields:
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| ShipObject | C8E5 | DEFB $00,$00,$60,$00,$08,$6F,$00,$00,$00,$00,$00,$00,$00,$47,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$60,$6F,$00 | ||||||||||||||
| Prev: C891 | Up: Map | Next: C905 |