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Game status buffer |
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The player's ship. The first 24 bytes have the layout of an enemy slot, as described at EnemySlots, and then there are some extra fields:
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| ShipObject | 51429 | DEFB 0,0,96,0,8,111,0,0,0,0,0,0,0,71,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,96,111,0 | ||||||||||||||
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