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F54D: Update High Score
Used by the routine at GameOver.
Compares the score at HUDText_Player1ScoreDigits with the high score at HUDText_HighScoreDigits, one digit at a time, starting at the left. If the score is higher it is copied to the high score.
UpdateHighScore F54D LD HL,$CA16 The high-score digits.
F550 LD DE,$C9F0 The player 1 score digits.
F553 LD B,$06 B=06.
UpdateHighScore_Compare F555 LD A,(DE) Read DE.
F556 CP (HL) Return if A is less than the byte at HL.
F557 RET C
F558 JR NZ,UpdateHighScore_Update Jump to UpdateHighScore_Update if the zero flag is clear.
F55A INC HL Advance HL.
F55B INC DE Advance DE.
F55C DJNZ UpdateHighScore_Compare Decrease B and jump to UpdateHighScore_Compare until none remain.
UpdateHighScore_Update F55E LD DE,$CA16 The high-score digits.
F561 LD HL,$C9F0 The player 1 score digits.
F564 LD BC,$0006 BC=06.
F567 LDIR Copy BC bytes from HL to DE.
F569 RET Return.
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