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Data |
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The eight text records that DrawHUD prints at the top of the screen, in the format that PrintText prints: the column, the row, the attribute, the number of characters and then the characters. The digits of the two scores and of the numbers of ships are changed as the game goes on. A zero ends the records.
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| HUDText | 51674 | DEFB 0,7,71,5 | Player 1: "SCORE" label | |
| 51678 | DEFB 18,2,14,17,4 | |||
| 51683 | DEFB 216,7,71,5 | Player 2: "SCORE" label | ||
| 51687 | DEFB 18,2,14,17,4 | |||
| HUDText_Player1Score | 51692 | DEFB 0,15,70,6 | Player 1: score | |
| HUDText_Player1ScoreDigits | 51696 | DEFB 26,26,26,26,26,26 | ||
| HUDText_Player1Ships | 51702 | DEFB 80,10,69,2 | Player 1: ships left | |
| 51706 | DEFB 26,29 | |||
| HUDText_Player2Score | 51708 | DEFB 208,15,70,6 | Player 2: score | |
| HUDText_Player2ScoreDigits | 51712 | DEFB 26,26,26,26,26,26 | ||
| 51718 | DEFB 160,10,69,2 | Player 2: ships left | ||
| 51722 | DEFB 26,29 | |||
| 51724 | DEFB 120,7,68,2 | "HI" label | ||
| 51728 | DEFB 7,8 | |||
| 51730 | DEFB 104,15,70,6 | High score | ||
| HUDText_HighScoreDigits | 51734 | DEFB 26,27,26,26,26,26 | ||
| 51740 | DEFB 0 | |||
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