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This is a frame of the flash of a gun, which grows over four frames. The outlaw in the duel uses all four for his muzzle flash (see HandleMuzzleFlash), and the flash of the sheriff's gun uses the last one (see MakeFlash). It is sprite 08 2 characters (16 pixels) wide and 16 rows high.
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| Sprite_Flash_2 | 7E4A | DEFB $02 | Width = 02 characters. | |
| 7E4B | DEFB $10 | Height = 10 rows. | ||
| 7E4C | DEFB $04,$00,$80,$00 |
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| 7E50 | DEFB $0F,$04,$C0,$80 | |||
| 7E54 | DEFB $07,$02,$C4,$80 | |||
| 7E58 | DEFB $07,$02,$EE,$44 | |||
| 7E5C | DEFB $1F,$04,$FC,$C8 | |||
| 7E60 | DEFB $3F,$1B,$FC,$D8 | |||
| 7E64 | DEFB $7F,$3A,$F8,$60 | |||
| 7E68 | DEFB $3F,$05,$FE,$B8 | |||
| 7E6C | DEFB $3F,$0D,$FF,$A6 | |||
| 7E70 | DEFB $7F,$32,$FF,$71 | |||
| 7E74 | DEFB $37,$03,$FD,$38 | |||
| 7E78 | DEFB $07,$02,$FE,$44 | |||
| 7E7C | DEFB $0F,$04,$E4,$C0 | |||
| 7E80 | DEFB $05,$00,$C0,$80 | |||
| 7E84 | DEFB $00,$00,$E0,$40 | |||
| 7E88 | DEFB $00,$00,$40,$00 | |||
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