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This is a frame of the flash of a gun, which grows over four frames. The outlaw in the duel uses all four for his muzzle flash (see HandleMuzzleFlash), and the flash of the sheriff's gun uses the last one (see MakeFlash). It is sprite 8 2 characters (16 pixels) wide and 16 rows high.
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| Sprite_Flash_2 | 32330 | DEFB 2 | Width = 2 characters. | |
| 32331 | DEFB 16 | Height = 16 rows. | ||
| 32332 | DEFB 4,0,128,0 |
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| 32336 | DEFB 15,4,192,128 | |||
| 32340 | DEFB 7,2,196,128 | |||
| 32344 | DEFB 7,2,238,68 | |||
| 32348 | DEFB 31,4,252,200 | |||
| 32352 | DEFB 63,27,252,216 | |||
| 32356 | DEFB 127,58,248,96 | |||
| 32360 | DEFB 63,5,254,184 | |||
| 32364 | DEFB 63,13,255,166 | |||
| 32368 | DEFB 127,50,255,113 | |||
| 32372 | DEFB 55,3,253,56 | |||
| 32376 | DEFB 7,2,254,68 | |||
| 32380 | DEFB 15,4,228,192 | |||
| 32384 | DEFB 5,0,192,128 | |||
| 32388 | DEFB 0,0,224,64 | |||
| 32392 | DEFB 0,0,64,0 | |||
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