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47474: Handle Muzzle Flash
Type 15: the flash of the outlaw's gun when he fires. It grows for four frames, using sprites 7 to 10, and then makes a bullet hole.
HandleMuzzleFlash 47474 LD A,(IX+12) Fetch the frame.
47477 CP 4 Jump to MakeBulletHole if the flash is over.
47479 JR Z,MakeBulletHole
47481 INC A Move on to the next frame.
47482 LD (IX+12),A Store the frame.
47485 ADD A,6 Add six to give the number of the sprite.
47487 LD (47472),A Store it in the sprite list.
47490 JP DrawObject Jump to DrawObject.
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