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Routines |
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Exchanges the nineteen bytes of state for the current player, which start at Bounty, with the nineteen bytes for the other player, which start at OtherPlayerState.
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| SwapPlayerStates | 42730 | LD HL,41559 | Point HL at the state of the current player. | |
| 42733 | LD DE,41578 | Point DE at OtherPlayerState. | ||
| 42736 | LD B,19 | Set the number of bytes to nineteen. | ||
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This entry point is used by the routine at CheckTopScore.
This entry point exchanges B bytes at HL with the bytes at DE.
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| SwapBytes | 42738 | LD C,(HL) | Fetch a byte from the first block. | |
| 42739 | LD A,(DE) | Fetch the matching byte of the second block. | ||
| 42740 | LD (HL),A | Put it into the first block. | ||
| 42741 | LD A,C | Take the byte from the first block. | ||
| 42742 | LD (DE),A | Put it into the second block. | ||
| 42743 | INC DE | Move on to the next byte of each block. | ||
| 42744 | INC HL | |||
| 42745 | DJNZ SwapBytes | Loop back until every byte has been swapped. | ||
| 42747 | RET | Return. | ||
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