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Data |
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The initial contents of a slot for a bullet hole (type 16). The final two bytes point to the sprite list.
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| BulletHoleTemplate | 47558 | DEFB 16,0,0,0,0,0,0,0 | Type, position, speed, size and counters. | |
| 47566 | DEFB 0,0,0,0,0,0 | |||
| 47572 | DEFW 47574 | The sprite list of a bullet hole. | ||
| 47574 | DEFB 240,240,11,128 | The sprite list: sprite 11 at offset (240, 240).
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