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The sizes that a room can have, each as three bytes. The first two are the distances in X and Y from the middle of the room (80) to its walls, and the third is the Z coordinate of the floor. The size of a room is chosen by the high five bits of the colour and size byte of its entry in the table of rooms at RoomTable.
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| RoomSizeTable | 6248 | DEFB $40,$40,$80 | Size 00: a room that is square. | |
| 624B | DEFB $20,$40,$80 | Size 01: a room that is narrow in X. | ||
| 624E | DEFB $40,$20,$80 | Size 02: a room that is narrow in Y. | ||
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