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Data |
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The first eight bytes of each object of the player at the start of the game: the graphic number, the X, Y and Z coordinates, the width, the depth, the height and the flags.
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| InitialPlayerData | 53665 | DEFB 120,128,128,128,5,5,23,28 | The legs, which are a sparkle, at the middle of the room, with a height of 23. | |
| 53673 | DEFB 120,128,128,140,5,5,0,30 | The top half, which is a sparkle too, 12 higher than the legs and with no height. | ||
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