Prev: 53546 Up: Map Next: 53665
53601: Copy Of Player
A copy of the two objects of the player, as they were when the player entered the room (or as they are at the start of the game), which is put back by LoseLife when a life is lost. The first 32 bytes are the legs and the last 32 bytes are the top half. The byte at PlayerCopy_LegsRoom is the room number of the legs, and the byte at PlayerCopy_TopHalfRoom that of the top half.
PlayerCopy 53601 DEFB 0,0,0,0,0,0,0,0 The legs: the graphic number, the coordinates, the size and the flags.
PlayerCopy_LegsRoom 53609 DEFB 0 The room number of the legs.
53610 DEFB 0,0,0,0,0,0,0,0 The rest of the legs.
53618 DEFB 0,0,0,0,0,0,0,0
53626 DEFB 0,0,0,0,0,0,0
PlayerCopy_TopHalf 53633 DEFB 0,0,0,0,0,0,0,0 The top half: the graphic number, the coordinates, the size and the flags.
PlayerCopy_TopHalfRoom 53641 DEFB 0 The room number of the top half.
53642 DEFB 0,0,0,0,0,0,0,0 The rest of the top half.
53650 DEFB 0,0,0,0,0,0,0,0
53658 DEFB 0,0,0,0,0,0,0
Prev: 53546 Up: Map Next: 53665