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46956: Handler: Hall Of Fame
Used by the routine at GameOver.
Shows the hall of fame, and waits for a key to be pressed or for a delay to run out. Then the menu is drawn again.
HandlerHallOfFame 46956 CALL HallOfFame Draw the hall of fame using HallOfFame.
46959 LD B,12 Wait for up to twelve times 65536 iterations...
46961 LD HL,0 Start the inner count at 0.
HandlerHallOfFame_Wait 46964 XOR A Read every row of keys...
46965 CALL ReadKeys Read the keyboard.
46968 AND 31 ...and jump to finish if any key is pressed.
46970 JR NZ,HandlerHallOfFame_Finish
46972 DEC HL Count down the delay.
46973 LD A,H Loop back until the count has run out...
46974 OR L
46975 JR NZ,HandlerHallOfFame_Wait
46977 DJNZ HandlerHallOfFame_Wait ...and the outer count too.
HandlerHallOfFame_Finish 46979 XOR A Clear the large window to black using ClearLargeWindowWithAttributes.
46980 CALL ClearLargeWindowWithAttributes Clear the large window.
46983 CALL DisplayMenu Draw the menu using DisplayMenu.
46986 JR ResetIdleTimer Jump to reset the idle timer.
View the equivalent code in;
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