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Routines |
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Draws the title and the menu, which shows the keys that choose the method of control and the key that starts the game. It also keeps a copy of the pointer to the character set.
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| DisplayMenu | 47283 | LD HL,(23606) | Fetch the address of the character set... | |||||
| 47286 | LD (38424),HL | ...and keep it. | ||||||
| 47289 | LD HL,6192 | Point HL at the coordinates of the title. | ||||||
| 47292 | LD DE,47351 | Point DE at Message_Title. | ||||||
| 47295 | CALL PrintDoubleHeightText | Print it using PrintDoubleHeightText. | ||||||
| 47298 | LD DE,47333 | Point DE' at Menu_Attributes. | ||||||
| 47301 | EXX | Switch that address into DE'. | ||||||
| 47302 | LD HL,47339 | Point HL at Menu_Coordinates. | ||||||
| 47305 | LD DE,47363 | ...and DE at the lines of text. | ||||||
| 47308 | LD B,6 | There are six lines of text. | ||||||
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