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A frame of the burst that shows an object being destroyed (see UpdateBurst). The balls (see UpdateBall) and the flash of a destroyed monster (see UpdateDestroyedMonster) use the same frames. The sprite is used for object types 14, 129 and 134.
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| Sprite_Burst_3 | 31667 | DEFB 2 | Width = 2 characters. | |
| 31668 | DEFB 16 | Height = 16 rows. | ||
| 31669 | DEFB 0,0,0,0 |
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| 31673 | DEFB 0,0,0,0 | |||
| 31677 | DEFB 7,0,192,0 | |||
| 31681 | DEFB 31,7,224,192 | |||
| 31685 | DEFB 63,31,248,224 | |||
| 31689 | DEFB 127,63,252,200 | |||
| 31693 | DEFB 127,63,254,12 | |||
| 31697 | DEFB 127,56,254,12 | |||
| 31701 | DEFB 127,0,254,12 | |||
| 31705 | DEFB 127,48,254,0 | |||
| 31709 | DEFB 127,60,254,32 | |||
| 31713 | DEFB 63,30,254,60 | |||
| 31717 | DEFB 31,15,252,120 | |||
| 31721 | DEFB 15,7,248,112 | |||
| 31725 | DEFB 7,0,240,0 | |||
| 31729 | DEFB 0,0,0,0 | |||
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