Prev: 31535 Up: Map Next: 31667
31601: Sprite: Burst 2
A frame of the burst that shows an object being destroyed (see UpdateBurst). The balls (see UpdateBall) and the flash of a destroyed monster (see UpdateDestroyedMonster) use the same frames. The sprite is used for object types 13, 130 and 133.
Sprite_Burst_2 31601 DEFB 2 Width = 2 characters.
31602 DEFB 16 Height = 16 rows.
31603 DEFB 0,0,0,0 burst-2
31607 DEFB 0,0,0,0
31611 DEFB 0,0,0,0
31615 DEFB 0,0,0,0
31619 DEFB 3,0,128,0
31623 DEFB 7,3,192,128
31627 DEFB 15,7,240,192
31631 DEFB 31,15,248,176
31635 DEFB 31,12,248,48
31639 DEFB 31,0,248,0
31643 DEFB 31,14,248,48
31647 DEFB 15,6,248,112
31651 DEFB 7,2,240,224
31655 DEFB 3,0,224,0
31659 DEFB 0,0,0,0
31663 DEFB 0,0,0,0
Prev: 31535 Up: Map Next: 31667