Prev: 7B71 Up: Map Next: 7BF5
7BB3: Sprite: Burst 3
A frame of the burst that shows an object being destroyed (see UpdateBurst). The balls (see UpdateBall) and the flash of a destroyed monster (see UpdateDestroyedMonster) use the same frames. The sprite is used for object types 0E, 81 and 86.
Sprite_Burst_3 7BB3 DEFB $02 Width = 02 characters.
7BB4 DEFB $10 Height = 10 rows.
7BB5 DEFB $00,$00,$00,$00 burst-3
7BB9 DEFB $00,$00,$00,$00
7BBD DEFB $07,$00,$C0,$00
7BC1 DEFB $1F,$07,$E0,$C0
7BC5 DEFB $3F,$1F,$F8,$E0
7BC9 DEFB $7F,$3F,$FC,$C8
7BCD DEFB $7F,$3F,$FE,$0C
7BD1 DEFB $7F,$38,$FE,$0C
7BD5 DEFB $7F,$00,$FE,$0C
7BD9 DEFB $7F,$30,$FE,$00
7BDD DEFB $7F,$3C,$FE,$20
7BE1 DEFB $3F,$1E,$FE,$3C
7BE5 DEFB $1F,$0F,$FC,$78
7BE9 DEFB $0F,$07,$F8,$70
7BED DEFB $07,$00,$F0,$00
7BF1 DEFB $00,$00,$00,$00
Prev: 7B71 Up: Map Next: 7BF5