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70D6: Set Objects Inactive
Writes 00 to the state of a number of objects, which makes them inactive.
Input
B Loop counter
HL Object to be updated
SetObjectInactive 70D6 LD DE,$0008 DE=08 (the size of an object).
SetObjectInactive_Loop 70D9 LD (HL),$00 Set the state of the object to inactive.
70DB ADD HL,DE Move onto the next object.
70DC DJNZ SetObjectInactive_Loop Decrease the object counter by one and loop back to SetObjectInactive_Loop until all of the objects have been made inactive.
70DE RET Return.
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