Routines |
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Used by the routines at LevelNew and ResetPlayerData.
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ResetFlowerLeaf | 5F40 | LD HL,$5F26 | Copy 08 bytes of data from DefaultState_Flower to State_Flower. | |
5F43 | LD DE,$5E8C | |||
5F46 | LD BC,$0008 | |||
5F49 | LDIR | |||
5F4B | LD HL,$5E94 | HL=Leaf_1_State. | ||
5F4E | LD B,$04 | B=04 (leaf counter). | ||
5F50 | JP SetObjectInactive | Jump to SetObjectInactive to set all leaf objects inactive. |
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