![]() |
Routines |
| Prev: A305 | Up: Map | Next: A31A |
|
Handles the pickups (sprite IDs 80 to 84 and 86 to 8F). If the player touches one then it is collected, otherwise it is drawn.
|
||||||||
| HandlerPickup | A312 | LD BC,$0C0C | Set how far above and to the right of the pickup the player can be in BC to 0C0C (see TestPlayerTouchingActor). | |||||
| A315 | CALL TestPlayerTouchingActor | Test whether the player is touching the pickup. | ||||||
| A318 | JR C,CollectPickup | Jump to CollectPickup to collect the pickup if the player is touching it. | ||||||
| Prev: A305 | Up: Map | Next: A31A |