Routines |
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Used by the routines at PlayerMovement and GamePlay_Start.
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BF4B | CALL $BF54 | Call BF54. | ||
BF4E | LD A,(IX+$05) | |||
BF51 | CP $45 | |||
BF53 | RET NZ | |||
BF54 | LD HL,$96B3 | HL=96B3. | ||
BF57 | INC (HL) | |||
BF58 | LD A,(HL) | |||
BF59 | BIT 3,A | |||
BF5B | JR Z,$BF65 | |||
BF5D | AND %00000111 | Keep only bits 0-2. | ||
BF5F | RET NZ | |||
BF60 | LD BC,$4004 | BC=4004. | ||
BF63 | JR PlayWaveSequence | Jump to PlayWaveSequence. | ||
BF65 | AND %00000111 | Keep only bits 0-2. | ||
BF67 | RET NZ | |||
BF68 | LD BC,$6004 | BC=6004. | ||
BF6B | JR PlayWaveSequence | Jump to PlayWaveSequence. |
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