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Routines |
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Used by the routines at HandlerFlame, HandlerAppearingNastie, HandlerChasingNastie and HandlerWanderingNastie.
Plays an explosion noise, awards points for the actor and starts the actor on the sprites for blowing up (sprite IDs 8 to 13 which are handled by HandlerDyingNastie and HandlerRemoveNastie).
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| BlowUpActor | 42150 | CALL PlayExplosionSound | Play the explosion sound. | |||||
| 42153 | CALL AwardActorPoints | Award points for the actor. | ||||||
| 42156 | LD (IX+0),8 | Set the sprite ID of the actor to 8 ("Disappearing: Frame 2"). | ||||||
| 42160 | JP DisplayActor | Jump to DisplayActor to display the actor. | ||||||
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