Page Byte Address Description
64 0 16384
Loading screen
91 128 23424
Decryption Routine
91 141 23437
Data block at 5B8D
92 176 23728
Indirect Jump
96 0 24576
Game entry point
96 7 24583
Message at 6007
96 54 24630
Data block at 6036
96 102 24678
Layout
97 102 24934
Room Table
97 198 25030
Special Room (Main Menu)
98 0 25088
Room 0
98 74 25162
Room 1
98 148 25236
Room 2
98 222 25310
Room 3
99 48 25392
Room 4
99 118 25462
Room 5
99 208 25552
Room 6
100 34 25634
Room 7
100 124 25724
Room 8
100 202 25802
Room 9
101 32 25888
Room 10
101 134 25990
Room 11
101 192 26048
Room 12
102 22 26134
Room 13
102 108 26220
Room 14
102 178 26290
Room 15
103 28 26396
Room 16
103 134 26502
Room 17
103 232 26600
Room 18
104 30 26654
Room 19
104 100 26724
Room 20
104 178 26802
Room 21
104 252 26876
Room 22
105 58 26938
Room 23
105 136 27016
Room 24
105 222 27102
Room 25
106 56 27192
Room 26
106 126 27262
Room 27
106 196 27332
Room 28
107 26 27418
Room 29
107 112 27504
Room 30
107 186 27578
Room 31
108 8 27656
Room 32
108 102 27750
Room 33
108 188 27836
Room 34
109 14 27918
Room 35
109 88 27992
Room 36
109 178 28082
Room 37
110 16 28176
Room 38
110 94 28254
Room 39
110 160 28320
Room 40
110 238 28398
Room 41
111 52 28468
Room 42
111 110 28526
Room 43
111 176 28592
Room 44
111 242 28658
Room 45
112 48 28720
Room 46
112 118 28790
Room 47
112 188 28860
Background Graphic 1
113 179 29107
Background Graphic 2
114 152 29336
Background Graphic 3
114 246 29430
Background Graphic 4
116 98 29794
Background Graphic 5
117 35 29987
Background Graphic 6
119 31 30495
Background Graphic 7
120 94 30814
Background Graphic 8
120 242 30962
Background Graphic 9
121 71 31047
Background Graphic 10
121 129 31105
Background Graphic 11
123 17 31505
Background Graphic 12
123 183 31671
Background Graphic 13
124 12 31756
Background Graphic 14
124 205 31949
Background Graphic 15
126 75 32331
Background Graphic 16
128 71 32839
Background Graphic 17
129 197 33221
Background Graphic 18
131 130 33666
Background Graphic 19
131 170 33706
Background Graphic 20
131 210 33746
Background Graphic 21
132 39 33831
Background Graphic 22
132 124 33916
Background Graphic 23
133 88 34136
Background Graphic 24
133 200 34248
Background Graphic 25
134 218 34522
Background Graphic 26
135 2 34562
Background Graphic 27
135 42 34602
Background Graphic 28
136 6 34822
Background Graphic 29
137 195 35267
Background Graphic 30
139 128 35712
Background Graphic 31
140 92 35932
Background Graphic 32
140 204 36044
Background Graphic 33
141 60 36156
Background Graphic 34
142 24 36376
Background Graphic 35
143 42 36650
Background Graphic 36
144 168 37032
Background Graphic 37
147 196 37828
Background Graphic 38
149 93 38237
Background Graphic 39
149 205 38349
Background Graphic 40
150 115 38515
Background Graphic 41
150 146 38546
Game Options
150 147 38547
Counter
150 149 38549
Rand8
150 150 38550
Last Frame
150 151 38551
Frame Updated
150 152 38552
1UP Score
150 155 38555
2UP Score
150 158 38558
Flag: Active Player
150 159 38559
Saved Frame
150 160 38560
Saved X
150 161 38561
Saved Y
150 162 38562
Saved Location (Room)
150 163 38563
Some Height
150 164 38564
Some Width
150 165 38565
Game status buffer entry at 96A5
150 168 38568
Current Menu Item Colour attribute
150 169 38569
Data block at 96A9
150 176 38576
Orchid Effect Timer
150 177 38577
Game status buffer entry at 96B1
150 181 38581
Game Delay Timer
150 183 38583
Flag: Hall Of Fame
150 184 38584
Counter: Hall Of Fame
150 186 38586
Game status buffer entry at 96BA
150 187 38587
High Score Position
150 188 38588
Active Player:
150 189 38589
Active Player: Lives
150 190 38590
Game status buffer entry at 96BE
150 191 38591
Visited Rooms
150 223 38623
Inactive Player:
150 224 38624
Inactive Player Lives
150 225 38625
Game status buffer entry at 96E1
151 2 38658
Immortal Data
151 146 38802
Nastie Data
151 218 38874
Orchid Data
151 230 38886
Object Data
151 254 38910
Amulet Data
152 46 38958
Data block at 982E
153 90 39258
Security Check
153 96 39264
Game Initialisation
153 240 39408
Routine at 99F0
154 29 39453
Routine at 9A1D
154 60 39484
Handler: Destructable Enemies
154 104 39528
Routine at 9A68
154 184 39608
Data block at 9AB8
154 188 39612
Routine at 9ABC
154 233 39657
Routine at 9AE9
154 249 39673
Routine at 9AF9
155 13 39693
Routine at 9B0D
155 55 39735
Add: HL + A
155 62 39742
Jump Table
156 198 40134
Print Rooms Visited
157 35 40227
Visit Room
157 65 40257
Routine at 9D41
157 145 40337
Routine at 9D91
158 4 40452
Routine at 9E04
158 9 40457
Routine at 9E09
158 14 40462
Routine at 9E0E
158 47 40495
Routine at 9E2F
158 72 40520
Routine at 9E48
158 78 40526
Routine at 9E4E
158 83 40531
Routine at 9E53
158 92 40540
Data block at 9E5C
158 100 40548
Routine at 9E64
158 114 40562
Routine at 9E72
159 106 40810
Game Complete
159 145 40849
Congratulations Messaging
160 27 40987
Display Poem
161 140 41356
Routine at A18C
161 255 41471
Pause
162 7 41479
Routine at A207
162 52 41524
Handler: Poems
162 85 41557
Place Amulet Pieces
162 189 41661
Routine at A2BD
162 248 41720
Routine at A2F8
163 5 41733
Routine at A305
163 26 41754
Routine at A31A
163 35 41763
Routine at A323
163 59 41787
Routine at A33B
163 167 41895
Data block at A3A7
163 183 41911
Routine at A3B7
163 197 41925
Routine at A3C5
163 224 41952
Routine at A3E0
164 26 42010
Data block at A41A
164 42 42026
Routine at A42A
164 59 42043
Routine at A43B
164 75 42059
Routine at A44B
164 147 42131
Routine at A493
164 161 42145
Routine at A4A1
164 179 42163
Routine at A4B3
164 195 42179
Routine at A4C3
164 215 42199
Routine at A4D7
165 69 42309
Routine at A545
165 74 42314
Routine at A54A
165 79 42319
Routine at A54F
165 169 42409
Routine at A5A9
165 186 42426
Routine at A5BA
165 195 42435
Routine at A5C3
165 200 42440
Routine at A5C8
165 205 42445
Routine at A5CD
166 9 42505
Routine at A609
166 27 42523
Handler: Stand Up (After Yellow Orchid)
166 48 42544
Routine at A630
166 120 42616
Routine at A678
166 125 42621
Routine at A67D
166 128 42624
Routine at A680
166 212 42708
Routine at A6D4
166 253 42749
Data block at A6FD
167 13 42765
Routine at A70D
167 55 42807
Routine at A737
167 99 42851
Routine at A763
167 159 42911
Routine at A79F
167 212 42964
Handler: Orchid Position
167 232 42984
Handler: Orchid Type
167 248 43000
Table: Orchid Types
168 88 43096
Routine at A858
168 178 43186
Routine at A8B2
168 228 43236
Routine at A8E4
168 245 43253
Routine at A8F5
169 34 43298
Routine at A922
169 81 43345
Routine at A951
169 90 43354
Routine at A95A
169 100 43364
Routine at A964
169 133 43397
Routine at A985
169 160 43424
Routine at A9A0
169 171 43435
Routine at A9AB
169 190 43454
Routine at A9BE
170 0 43520
Routine at AA00
170 13 43533
Routine at AA0D
170 39 43559
Routine at AA27
170 106 43626
Game Over
170 193 43713
Game Over Messaging
170 212 43732
Adventure Completed Messaging
170 237 43757
Routine at AAED
172 36 44068
Data block at AC24
172 40 44072
Routine at AC28
172 119 44151
Data block at AC77
173 7 44295
Routine at AD07
173 87 44375
Routine at AD57
173 105 44393
Routine at AD69
173 147 44435
Routine at AD93
173 162 44450
Routine at ADA2
173 179 44467
Routine at ADB3
173 189 44477
Routine at ADBD
173 191 44479
Routine at ADBF
173 208 44496
Player Movement
174 52 44596
Routine at AE34
174 71 44615
Routine at AE47
174 75 44619
Routine at AE4B
174 122 44666
Handler: Orchid Timer
174 143 44687
Handler: Yellow Orchid
174 161 44705
Flash Score Label
174 207 44751
Game Play Entry
174 239 44783
Game Play Start
175 193 44993
Routine at AFC1
175 224 45024
Routine at AFE0
175 228 45028
Routine at AFE4
175 232 45032
Routine at AFE8
176 26 45082
Routine at B01A
176 39 45095
Routine at B027
176 49 45105
Routine at B031
176 71 45127
Routine at B047
176 83 45139
Routine at B053
176 120 45176
Routine at B078
176 153 45209
Routine at B099
176 159 45215
Routine at B09F
176 163 45219
Handler: Controls
176 177 45233
Controls: Interface II Joystick
176 217 45273
Controls: Kempston Joystick
176 250 45306
Controls: Keyboard
177 3 45315
Controls: Cursor Joystick
177 47 45359
Routine at B12F
177 106 45418
Routine at B16A
177 135 45447
Routine at B187
177 159 45471
Routine at B19F
177 171 45483
Routine at B1AB
177 183 45495
Routine at B1B7
177 212 45524
Routine at B1D4
178 5 45573
Routine at B205
178 30 45598
Routine at B21E
178 53 45621
1UP/ 2UP Swapper
178 107 45675
Initialise Hall Of Fame Counter
178 114 45682
Handler: Hall Of Fame
178 159 45727
Hall Of Fame
179 4 45828
High Scores
179 46 45870
Hall Of Fame Attribute Table
179 54 45878
Hall Of Fame Position Table
179 70 45894
Hall Of Fame Screen Text
179 213 46037
Handler: Game Menu
180 115 46195
Game Selection Menu
180 152 46232
Game Select Attribute Table
180 160 46240
Game Select Position Table
180 176 46256
Game Selection Screen Text
181 45 46381
Write Menu Line
181 61 46397
Print Colour String
181 99 46435
Print Banner
181 137 46473
Print Character
181 169 46505
Add Points To Score
181 204 46540
Print Scores
181 252 46588
Handler: New High Score
182 197 46789
High Score Suffixes
182 215 46807
Routine at B6D7
183 67 46915
New High Score Return
183 85 46933
New High Score Attribute Table
183 93 46941
New High Score Position Table
183 109 46957
New High Score Screen Text
183 205 47053
Display Lives
184 20 47124
The UDG for the lives icon
184 28 47132
Routine at B81C
184 115 47219
Routine at B873
184 173 47277
Calculate Screen Address
184 204 47308
Screen Address One Pixel Below
184 221 47325
Calculate Attribute Address
184 245 47349
Remove Entity
185 2 47362
Routine at B902
185 25 47385
Draw Entity
185 37 47397
Get Sprite "A"
185 40 47400
Get Sprite Address
185 52 47412
Get Entity Sprite
185 57 47417
Prepare Draw 2/ 3 Byte Sprite
185 105 47465
Prepare Draw 2 Byte Sprite
185 169 47529
Display Entity
185 203 47563
Routine at B9CB
185 218 47578
Routine at B9DA
186 20 47636
Routine at BA14
187 11 47883
Store Entity
187 36 47908
Routine at BB24
187 69 47941
Routine at BB45
187 92 47964
Clear Play Area
187 124 47996
Clear Play Area Attribute Buffer
187 129 48001
Reset Screen Buffer
187 136 48008
Reset Routine
187 143 48015
Reset Attribute Buffer
187 159 48031
Clear Buffers
187 174 48046
Routine at BBAE
187 187 48059
Routine at BBBB
187 221 48093
Routine at BBDD
187 247 48119
Draw Room
188 103 48231
Music Data
189 81 48465
Play Music (break on keypress)
189 110 48494
Play Audio
189 121 48505
Play Audio: Enable Interrupts And Return
189 123 48507
Play Audio: Process Music Data
189 210 48594
Music Data
190 204 48844
Routine at BECC
190 222 48862
Data block at BEDE
190 238 48878
Routine at BEEE
191 8 48904
Routine at BF08
191 23 48919
Routine at BF17
191 37 48933
Routine at BF25
191 42 48938
Routine at BF2A
191 47 48943
Routine at BF2F
191 61 48957
Routine at BF3D
191 75 48971
Routine at BF4B
191 109 49005
Play Wave Sequence
191 116 49012
Play Square Wave Sound
191 132 49028
Sprites Table
193 12 49420
Sprite: None
193 14 49422
Sprite: Earwig
193 232 49640
Sprite: Flea
194 112 49776
Sprite: Skunk
195 116 50036
Attributes?
195 134 50054
Special Room (Game Completed)
195 140 50060
Sprite: Bat
196 12 50188
Sprite: Sabreman
201 44 51500
Sprite: Rhino
202 100 51812
Sprite: Hippo Sleeping
202 174 51886
Sprite: Hippo
203 222 52190
Sprite: Tribesman
204 254 52478
Sprite: Spider
206 8 52744
Sprite: Scorpion
207 6 52998
Sprite: Wulf
210 130 53890
Sabreman: Attacked
211 118 54134
Sprite: Orchid
212 24 54296
Sprite: Parrot
212 184 54456
Sprite: Monkey
213 100 54628
Sprite: Lizard
214 14 54798
Sprite: Snake
214 166 54950
Table: Orchid Positions
215 6 55046
Sprite: Explosion
216 34 55330
Sprite: Appearing
217 153 55705
Sprite: Crate
217 187 55739
Sprite: Ring
217 221 55773
Sprite: Fruit
217 255 55807
Sprite: Cap
218 33 55841
Sprite: Shield
218 67 55875
Sprite: Life
218 101 55909
Sprite: Money Bag
218 135 55943
Sprite: Sword
218 169 55977
Sprite: Unused?
219 11 56075
Sprite: Sleeping Warthog
219 76 56140
Sprite: Warthog
220 108 56428
Object Location Table
220 116 56436
Data block at DC74
225 236 57836
Background Graphic Game Completed
227 160 58272
Graphic: Amulet Outline
231 112 59248
Graphic: Amulet
231 248 59384
Sprite: The Guardian
232 252 59644
Sprite: Flame
233 184 59832
Sprite: Rat
234 44 59948
Sprite: Bird
235 36 60196
Sprite: Mosquito
235 164 60324
Sprite: Frog
236 48 60464
Message at EC30
236 95 60511
Data block at EC5F