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Routines |
| Prev: 45127 | Up: Map | Next: 45176 |
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Used by the routine at GamePlay_Start.
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| 45139 | CALL 45176 | Call 45176. | ||
| 45142 | LD A,D | |||
| 45143 | CP (IX+4) | |||
| 45146 | JR Z,45158 | |||
| 45148 | LD A,(IX+0) | |||
| 45151 | JR C,45209 | |||
| 45153 | OR %00001100 | Set bits 2-3. | ||
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This entry point is used by the routine at 45209.
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| 45155 | LD (IX+0),A | |||
| 45158 | LD A,E | |||
| 45159 | CP (IX+3) | |||
| 45162 | RET Z | |||
| 45163 | LD A,(IX+0) | |||
| 45166 | JR C,45215 | |||
| 45168 | AND %11110011 | Keep only bits 0-1, 4-7. | ||
| 45170 | OR %00000100 | Set bit 2. | ||
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This entry point is used by the routine at 45215.
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| 45172 | LD (IX+0),A | |||
| 45175 | RET | Return. | ||
| Prev: 45127 | Up: Map | Next: 45176 |