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46435: Print Banner
Used by the routine at GameInitialisation.
Prints "1UP".
PrintBanner 46435 LD HL,16 HL=0016.
46438 LD DE,46462 DE=1UP_Text.
46441 CALL PrintStringColour Call PrintStringColour.
Prints "HI".
46444 LD HL,120 HL=0120.
46447 LD DE,46470 DE=HI_Text.
46450 CALL PrintStringColour Call PrintStringColour.
Prints "2UP".
46453 LD HL,216 HL=0216.
46456 LD DE,46466 DE=2UP_Text.
46459 JP PrintStringColour Jump to PrintStringColour.
Banner text data.
1UP_Text 46462 DEFM 69 "1UP" (69 is the attribute).
46463 DEFM "1U","P"+128
2UP_Text 46466 DEFM 69 "2UP" (69 is the attribute).
46467 DEFM "2U","P"+128
HI_Text 46470 DEFM 87 "HI" (87 is the attribute).
46471 DEFM "H","I"+128
View the equivalent code in;
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