Routines
Prev:
47385
Up:
Map
Next:
47400
47397: Get Sprite "A"
Used by the routine at
PrepDraw23
.
Output
DE
The sprite address
GetSpriteA
47397
LD A,(38559)
A
=
Saved_Frame
.
View the equivalent code in;
Atic Atac
Continue on to
GetSpriteAddress
.
Prev:
47385
Up:
Map
Next:
47400