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Game status buffer |
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The position of the player's car up the map, in the same way as PlayerMapPosition_Fraction. The map is 0C00 map units high.
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| PlayerMapPositionY_Fraction | 5E07 | DEFB $00 | Fraction of a map unit. | |
| PlayerMapPositionY | 5E08 | DEFW $0000 | Position in map units. | |
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