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Game status buffer |
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The amount of fuel in the tank, which is shown on the fuel gauge. It is used up as the car moves (see HandlerFuel) and set to C0FF by a refuel (see PlaceObject_Refuel). The car is out of fuel when the high byte is 00.
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| Fuel_LSB | 5E0A | DEFB $00 | Low byte. | |
| Fuel_MSB | 5E0B | DEFB $00 | High byte (C0 is a full tank). | |
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