| FindActorSpriteAndUpdate |
28882 |
CALL ActorGetSprite |
| ActorUpdate |
28885 |
LD L,(IX+1) |
|
28888 |
LD H,(IX+2) |
| FindActorSpriteAndUpdate_0 |
28891 |
LD A,L |
|
28892 |
NEG |
|
28894 |
AND %00000111 |
|
28896 |
LD (24129),A |
|
28899 |
LD A,2 |
|
28901 |
JR Z,FindActorSpriteAndUpdate_1 |
|
28903 |
INC A |
| FindActorSpriteAndUpdate_1 |
28904 |
LD (24100),A |
|
28907 |
LD (24103),HL |
|
28910 |
CALL 28845 |
|
28913 |
CALL ScreenAddress |
|
28916 |
LD A,(DE) |
|
28917 |
CP C |
|
28918 |
JR C,FindActorSpriteAndUpdate_2 |
|
28920 |
LD A,C |
| FindActorSpriteAndUpdate_2 |
28921 |
LD (24102),A |
|
28924 |
LD (24099),A |
|
28927 |
JR NextSprite |