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29032: Fetch Actor Sprite
Used by the routine at PrepareActorSprite.
Finds the sprite for the sprite ID of an actor.
Input
IX Actor entity
Output
DE Sprite
FetchActorSprite 29032 LD A,(IX+0) Load the sprite ID from the currently active actor.
29035 JR GetSprite Jump to GetSprite.
View the equivalent code in;
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