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Routines |
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Used by the routine at PrepDraw2.
Fetches the address of the graphic for the sprite of an object. The type of the object is also the id of its sprite. It uses FetchSprite to look the address up.
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| FetchActorSprite | 38482 | LD A,(IX+0) | Fetch the type of the object (which is also its sprite id). | |||||||||
| 38485 | JR FetchSprite | Jump to FetchSprite to look up the address. | ||||||||||
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View the equivalent code in;
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