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Unused |
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Never reached, as nothing jumps here. Sets up a sound object of type 89 with a count of 10 in the fifth of the small object records (see Small_Object_Records). The routine at SoundEffect handles that type of object. The entry at Unused_Set_Sound_Object sets up a sound object with the type in B and the count in C.
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| Unused_Start_Sound_Object_89 | A0A2 | LD BC,$8910 | BC=8910 (type 89 count 10). | |||||||
| Unused_Set_Sound_Object | A0A5 | LD HL,$904A | HL=Small_Object_Record_4 (the fifth small object record). | |||||||
| A0A8 | LD (HL),B | Store the type of the object. | ||||||||
| A0A9 | INC HL | Move on to the count. | ||||||||
| A0AA | LD (HL),C | Store the count of the object. | ||||||||
| A0AB | RET | Return. | ||||||||
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