Prev: 56744 Up: Map Next: 57016
56944: Sprite: Projectile
The four projectiles that are thrown by the daggers and the bows, which are the object types 108 to 111 (see Handle_Projectile). The first two are daggers (to the right and to the left) and the last two are arrows.
Frame 1.
Sprite_Projectile_1 56944 DEFB 2 Width = 2 bytes.
56945 DEFB 8 Height = 8 pixels.
56946 DEFB 6,0 projectile-01
56948 DEFB 4,0
56950 DEFB 12,0
56952 DEFB 205,248
56954 DEFB 253,254
56956 DEFB 205,255
56958 DEFB 4,0
56960 DEFB 12,0
Frame 2.
Sprite_Projectile_2 56962 DEFB 2 Width = 2 bytes.
56963 DEFB 8 Height = 8 pixels.
56964 DEFB 0,96 projectile-02
56966 DEFB 0,32
56968 DEFB 0,48
56970 DEFB 31,179
56972 DEFB 127,191
56974 DEFB 255,179
56976 DEFB 0,32
56978 DEFB 0,48
Frame 3.
Sprite_Projectile_3 56980 DEFB 2 Width = 2 bytes.
56981 DEFB 8 Height = 8 pixels.
56982 DEFB 0,4 projectile-03
56984 DEFB 160,6
56986 DEFB 95,255
56988 DEFB 160,6
56990 DEFB 0,4
56992 DEFB 0,0
56994 DEFB 0,0
56996 DEFB 0,0
Frame 4.
Sprite_Projectile_4 56998 DEFB 2 Width = 2 bytes.
56999 DEFB 8 Height = 8 pixels.
57000 DEFB 32,0 projectile-04
57002 DEFB 96,5
57004 DEFB 255,250
57006 DEFB 96,5
57008 DEFB 32,0
57010 DEFB 0,0
57012 DEFB 0,0
57014 DEFB 0,0
Prev: 56744 Up: Map Next: 57016