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The four projectiles that are thrown by the daggers and the bows, which are the object types 108 to 111 (see Handle_Projectile). The first two are daggers (to the right and to the left) and the last two are arrows.
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Frame 1.
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| Sprite_Projectile_1 | 56944 | DEFB 2 | Width = 2 bytes. | |
| 56945 | DEFB 8 | Height = 8 pixels. | ||
| 56946 | DEFB 6,0 |
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| 56948 | DEFB 4,0 | |||
| 56950 | DEFB 12,0 | |||
| 56952 | DEFB 205,248 | |||
| 56954 | DEFB 253,254 | |||
| 56956 | DEFB 205,255 | |||
| 56958 | DEFB 4,0 | |||
| 56960 | DEFB 12,0 | |||
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Frame 2.
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| Sprite_Projectile_2 | 56962 | DEFB 2 | Width = 2 bytes. | |
| 56963 | DEFB 8 | Height = 8 pixels. | ||
| 56964 | DEFB 0,96 |
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| 56966 | DEFB 0,32 | |||
| 56968 | DEFB 0,48 | |||
| 56970 | DEFB 31,179 | |||
| 56972 | DEFB 127,191 | |||
| 56974 | DEFB 255,179 | |||
| 56976 | DEFB 0,32 | |||
| 56978 | DEFB 0,48 | |||
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Frame 3.
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| Sprite_Projectile_3 | 56980 | DEFB 2 | Width = 2 bytes. | |
| 56981 | DEFB 8 | Height = 8 pixels. | ||
| 56982 | DEFB 0,4 |
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| 56984 | DEFB 160,6 | |||
| 56986 | DEFB 95,255 | |||
| 56988 | DEFB 160,6 | |||
| 56990 | DEFB 0,4 | |||
| 56992 | DEFB 0,0 | |||
| 56994 | DEFB 0,0 | |||
| 56996 | DEFB 0,0 | |||
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Frame 4.
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| Sprite_Projectile_4 | 56998 | DEFB 2 | Width = 2 bytes. | |
| 56999 | DEFB 8 | Height = 8 pixels. | ||
| 57000 | DEFB 32,0 |
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| 57002 | DEFB 96,5 | |||
| 57004 | DEFB 255,250 | |||
| 57006 | DEFB 96,5 | |||
| 57008 | DEFB 32,0 | |||
| 57010 | DEFB 0,0 | |||
| 57012 | DEFB 0,0 | |||
| 57014 | DEFB 0,0 | |||
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