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56744: Sprite: Weapon
The four weapons that Sabreman can pick up (see Handle_Weapon_Pickup). The first looks like a lamp (type 104), the second like a bow (type 105), the third like a dagger (type 107) and the fourth like a torch (type 106).
Frame 1.
Sprite_Weapon_1 56744 DEFB 3 Width = 3 bytes.
56745 DEFB 16 Height = 16 pixels.
56746 DEFB 0,1,112 weapon-01
56749 DEFB 0,3,248
56752 DEFB 64,3,132
56755 DEFB 112,4,56
56758 DEFB 188,2,64
56761 DEFB 207,1,64
56764 DEFB 179,207,64
56767 DEFB 7,127,14
56770 DEFB 1,240,254
56773 DEFB 0,96,241
56776 DEFB 0,112,2
56779 DEFB 0,56,2
56782 DEFB 0,30,4
56785 DEFB 0,15,136
56788 DEFB 0,3,240
56791 DEFB 0,0,192
Frame 2.
Sprite_Weapon_2 56794 DEFB 3 Width = 3 bytes.
56795 DEFB 16 Height = 16 pixels.
56796 DEFB 224,0,0 weapon-02
56799 DEFB 144,0,0
56802 DEFB 140,0,0
56805 DEFB 66,0,0
56808 DEFB 65,128,0
56811 DEFB 32,64,0
56814 DEFB 32,48,0
56817 DEFB 16,8,0
56820 DEFB 10,6,0
56823 DEFB 6,1,0
56826 DEFB 15,0,192
56829 DEFB 3,224,32
56832 DEFB 1,248,24
56835 DEFB 0,240,4
56838 DEFB 0,47,3
56841 DEFB 0,0,255
Frame 3.
Sprite_Weapon_3 56844 DEFB 3 Width = 3 bytes.
56845 DEFB 16 Height = 16 pixels.
56846 DEFB 0,0,0 weapon-03
56849 DEFB 0,0,0
56852 DEFB 1,128,0
56855 DEFB 3,128,0
56858 DEFB 3,0,0
56861 DEFB 3,64,0
56864 DEFB 99,223,248
56867 DEFB 191,223,254
56870 DEFB 159,223,255
56873 DEFB 99,64,0
56876 DEFB 3,0,0
56879 DEFB 3,0,0
56882 DEFB 6,0,0
56885 DEFB 0,0,0
56888 DEFB 0,0,0
56891 DEFB 0,0,0
Frame 4.
Sprite_Weapon_4 56894 DEFB 3 Width = 3 bytes.
56895 DEFB 16 Height = 16 pixels.
56896 DEFB 240,0,0 weapon-04
56899 DEFB 222,0,220
56902 DEFB 223,193,234
56905 DEFB 63,251,253
56908 DEFB 3,254,245
56911 DEFB 0,30,246
56914 DEFB 0,1,246
56917 DEFB 0,7,231
56920 DEFB 0,4,235
56923 DEFB 0,2,93
56926 DEFB 0,1,189
56929 DEFB 0,0,89
56932 DEFB 0,1,107
56935 DEFB 0,1,106
56938 DEFB 0,2,40
56941 DEFB 0,0,36
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