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60916: Guardian Table
The places of the four guardians, with three bytes for each: the room x, the room y and the destroyed flag (see Handle_Guardian). The table follows the table of extra lives, so that the flags of both can be cleared together by Clear_Collected_Flags.
The entries make the guardians of the types 128 134 132 and 130 in that order (see Place_Guardian).
An imp, which no weapon can destroy.
Guardian_Table 60916 DEFB 0,32 The room x and room y of the first guardian.
Guardian_Table_First_Flag 60918 DEFB 0 The destroyed flag of the first guardian.
A bat.
60919 DEFB 1,16,0
An imp.
60922 DEFB 8,17,0
A spider.
60925 DEFB 14,20,0
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