Routines |
Prev: 9C2D | Up: Map | Next: 9C53 |
Used by the routine at 8800.
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Game_Start | 9C2E | DI | Disable interrupts. | ||||||||
9C2F | LD A,$05 | Set border colour to cyan.
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9C31 | OUT ($FE),A | ||||||||||
9C33 | LD HL,$5BFF | Set the stack pointer to 5BFF. | |||||||||
9C36 | LD SP,HL | ||||||||||
9C37 | CALL Game_Init | Call Game_Init. | |||||||||
9C3A | LD DE,$5F00 | Copies a large chunk of code from 6000 to 5F00. See the .t2s file. | |||||||||
9C3D | LD HL,$6000 | ||||||||||
9C40 | LD BC,$2100 | ||||||||||
9C43 | LDIR | ||||||||||
9C45 | LD A,$00 | Write 0000 to; | |||||||||
9C47 | LD L,A | ||||||||||
9C48 | LD H,$00 | ||||||||||
9C4A | LD ($C423),HL | ||||||||||
9C4D | LD ($C425),HL | ||||||||||
9C50 | JP Main_Game | Jump to Main_Game. |
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