Address Length Description
5F00 1
Background Reference
Used by the routine at 5F3C. Can be either;
  • 01
  • 02
  • 03
This represents which background is shown.
5F01 1
Unused
5F02 14
Background screen buffer
5F10 18
Background address buffer
Buffer that holds the currently processed background data depending on the background reference value.
Background_Reference Background Data
01 Background_1_Addresses
02 Background_2_Addresses
03 Background_3_Addresses
Populated from one of 5F53, 5F62 or 5F71.
8BD2 2
Player 1 Controls
Points to the address containing the player 1 control address mappings.
8BD4 18
Player 1 Redefined Keys
When player 1 is using the keyboard, these byte pairs will be populated with the corresponding keys.
8BE6 2
Player 2 Controls
Points to the address containing the player 2 control address mappings.
8BE8 18
Player 2 Redefined Keys
When player 2 is using the keyboard, these byte pairs will be populated with the corresponding keys.
8BFA 18
Player 1 Default Keys
See Key_Data for key mappings.
8C0C 18
Player 2 Default Keys
See Key_Data for key mappings.
8C1E 18
Sinclair Joystick #2
See Key_Data for key mappings.
8C30 18
Sinclair Joystick #1
See Key_Data for key mappings.
8C42 18
Kempston Joystick
9C28 1
Game status buffer entry at 9C28
9C29 1
Game status buffer entry at 9C29
9C2A 1
Game status buffer entry at 9C2A
9C2B 1
Game status buffer entry at 9C2B
9C2C 1
Number of players.
9C2D 1
Game status buffer entry at 9C2D
9CA5 1
Time
A6B6 1
Game status buffer entry at A6B6
A6B7 841
Game status buffer entry at A6B7
AA00 1
Game status buffer entry at AA00
AA01 5
1UP Yin-yang count.
AA06 58
Demo Mode
AA40 1
Game status buffer entry at AA40
AA41 91
Game status buffer entry at AA41
B2FA 1
Sound Flag
C409 2
Player 1 Screen Position
C40B 5
Game status buffer entry at C40B
C410 1
Game status buffer entry at C410
C411 1
Game status buffer entry at C411
C412 2
Game status buffer entry at C412
C414 7
Game status buffer entry at C414
C41B 4
Game status buffer entry at C41B
C41F 2
Game status buffer entry at C41F
C421 2
Game status buffer entry at C421
C423 2
Game status buffer entry at C423
C425 2
Game status buffer entry at C425