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C6B1: Duel: Gain Extra Life
Used by the routine at Duel_Complete.
Duel_Flash_Text C6B1 LD B,$08 Alternates displaying Playfield_Whitespace and Playfield_Lives to "flash" the lives indicator.
Duel_Flash_Text_Loop C6B3 PUSH BC
C6B4 LD HL,$C65B
C6B7 CALL Duel_Print_Lives
C6BA LD B,$10
Duel_Flash_Halt_Loop_01 C6BC HALT
C6BD DJNZ Duel_Flash_Halt_Loop_01
C6BF LD HL,$C655
C6C2 CALL Duel_Print_Lives
C6C5 LD B,$10
Duel_Flash_Halt_Loop_02 C6C7 HALT
C6C8 DJNZ Duel_Flash_Halt_Loop_02
C6CA POP BC
C6CB DJNZ Duel_Flash_Text_Loop
C6CD LD HL,($5B86) Increase the lives counter by one (Lives).
C6D0 INC (HL)
C6D1 SCF Sets the carry flag and returns.
C6D2 RET
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