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Routines |
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27016 | LD (30757),A | Write A to *SpriteState. | ||
27019 | EXX | Switch to the shadow registers. | ||
27020 | LD (HL),A | Write A to *HL. | ||
27021 | LD H,B | Load the active sprite block count into H. | ||
27022 | LD L,C | Load the attribute byte into L. | ||
27023 | JP ColouriseSprite | Jump to ColouriseSprite. |
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